Super Motherload the sequel to the original Motherload is now available for PC, PS3 & PS4

Fans of Stick RPG and Stick RPG 2...

March 31, 2017

Fans of Stick RPG and Stick RPG 2 Rejoice! There’s a new Stick game in town: Stick P&C 1.



“Set in the the two dimensional 1970s automobile world, "Stick P&C 1” is a point-and-click graphic adventure which follows a team of corporate spies dedicated to the protection (and appropriation) of game-changing industry secrets. Sporting a familiar visual style inspired by Stick RPG and Stick RPG 2 and a pulsating experimental score, “Stick P&C 1“ will captivate players though intricate puzzles, branching moral dilemmas, and a quirky cast of memorable stick people.”

Click the banner in the carousel above to get the full story!

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PAX East Announcement! ...

March 7, 2017

PAX East Announcement!

We are excited to announce that we will be demoing The Low Road at Pax East 2017 (Playcrafting Booth) at the Boston Convention and Exhibition Center (BCEC), March 10-12, 2017. If you're not attending PAX but will be in the Boston area you can also come by Pregamer: PAX East Edition at Laugh Boston on Thursday March 9, 2017 from 6PM-11PM and check out The Low Road Demo.

We would like to send out a special thanks to Playcrafting New York who has given us the opportunity to demo our game at Pax East. If any of you live in the New York area you should check out a Playcrafting event you might even get to meet The Low Road Narrative Designer Leif Oleson-Cormack a regular attendee.

If you're attending PAX East 2017 please come check out The Low Road and meet some members of the XGen Studios team. I promise we might have some sweet magnetic swag up for grabs!! ;)

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Hey again! ...

February 10, 2017

Hey again!

A few weeks ago we had an opportunity to show off a demo of The Low Road to a bunch of local gamers at Dark Matters here in Edmonton. It was a really great opportunity to get some valuable feedback, and as usual it’s super rewarding and motivating to see people interact with something we’ve been putting our blood sweat and tears into for the last couple of years.

There’s still quite a bit of polish work to do but we are plugging away. We’ve been doing weekly team play-throughs over Google Hangouts which has been a really good way for us to brainstorm solutions to gameplay and clarity issues. Have a look at how Robyn addressed a clarity issue in the pickpocket puzzle by illustrating to the player where the collision points are:

CollisionParticles.gif

Talk to you soon!

- Scott

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December Already! ...

December 9, 2016

December Already!

Christmas is only 14 days away! But who’s counting? We are still working away at The Low Road and are excited to be entering the final phase of development. An official launch date is yet to be announced but we can promise things are looking awesome and are super thrilled by how the game is coming along.

The holiday season is also the perfect time to catch up on titles you may have missed from the XGen library. Check out what we have to offer here: XGen Store

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Wow, It's almost Halloween! ...

October 24, 2016

Wow, It's almost Halloween!

The team has been busy plugging away at The Low Road. The story is getting more polished and refined every day and additional character and environment animations are adding a lot of life to the scenes. While there's still much to be done, it feels great to start seeing the light at the end of the tunnel.


Leif will be in New York City for the Trick Or Treat: Halloween Game Expo! Come on down to the Microsoft office at Time Square to try out a demo of our point and click adventure game: The Low Road! You might even see Leif in costume, though I think he's in need of ideas — tweet us costume Ideas for Leif! CLICK HERE to RSVP and for more event details.


Let us know if you see a costume as cool as the "boy and his tauntaun" out trick-or-treating!


Talk to you soon!


- Scott

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It’s been a while since our last...

August 16, 2016

It’s been a while since our last update. We’re working hard on The Low Road and are excited to show off the progress we’re making! Currently we have the majority of the core work on episode 1 completed and are working to polish and add the extensive voiceovers. It’s going to be another few months of hard work before everything is finished but in the meantime we have a teaser image to keep you occupied.

Pickpocket Puzzle

In July we had a large spike in traffic for Pillage the Village, one of our older games. Upon investigating it turned out that Markiplier had done a video of the game. You can check out his video here.

We also saw another cool video by WildWolf109 playing through the original Stick RPG. If you would like a bit of nostalgia or simply want to watch some Youtube content you can check his video out here.

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Happy summer! ...

June 23, 2016

Happy summer!

What better way to start the summer season than to stay inside and play video games all day (sorry to moms everywhere). I've been addicted to Overwatch lately, but maybe one of these days I'll step outside and get some sun. We're super excited to participate in the Steam Summer Sale. From now until July 4th you can grab a copy of Super Motherload and Stick RPG 2 at 80% off!

Super Motherload on Steam ($14.99 $2.99!)

Stick RPG 2 on Steam ($19.99 $3.99!)

Let us know on twitter (@xgenstudios) if you picked either of these up!

Talk to you soon!

- Scott

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We had a great time at GDX and got to...

May 24, 2016

We had a great time at GDX and got to meet a lot of awesome people! Our booth was set up next to the Max Games guys as well as the creator of Lonewolf Sniper and Tactical Assassin. We love to run into other local developers and see the new games they’re working on.

Our demo for the Low Road showcased well with one or two hiccups. The inventory system we added was very helpful to navigate the storyline and many people played all the way through the demo. The only issue was an odd configuration of mouse clicks that would freeze up the game at the very beginning. The number of people who found this issue was impressive considering none of us found it despite playing through the demo many times. Never undervalue the value of conventions!

Right now we’re working on the story following the demo. Currently our focus is adding the logic behind the scenes and finishing the art of the next chapter. As usual we’re looking forward to being able to share more!

We would also like to highlight a youtube series by Omnipotent playing Stick Arena.



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Production continues on The Low Road as...

April 29, 2016

Production continues on The Low Road as the team works around the clock. We have made considerable progress such as adding an inventory system that helps bring clarity to the flow of the game. We are also brainstorming lots of puzzles that will stump even the best Low Roaders. We’re excited to show off the game and some of the new additions!

A couple of us will be attending GDX here in Edmonton to demo The Low Road over the weekend of May 7th-8th and would love to meet some fans there! If you live in the area then you can swing by our booth and play the demo! If you want to find out some more details or purchase tickets then you can check out GDX’s website!

We would also like to give a shoutout to MattShea for his Super Motherload series on Youtube. He brings a unique and hilarious style that we would recommend you check out. If you haven’t seen any of his videos or would like to see Super Motherload in action then check out his latest video!

Last week was a little quiet in the XGen...

March 23, 2016

Last week was a little quiet in the XGen offices, as the majority of our team was out at GDC in San Francisco, where we set up an exhibitor booth so we could put the first publicly playable demo of The Low Road into players' hands. It was great being able to get the team together in one place again, and meeting fans new and old as we showed off the game -- we made a lot of new friends, and met a lot of great people working in the industry~

During our downtime in San Francisco, we visited a variety of tourist hotspots, including Pier 39, Musée Mécanique, and The San Francisco Dungeon. The dungeon was especially interesting as we got to learn about how easily Kaelyn gets scared, and how Leif giggles like a simpleton when he gets singled out for a "demonstration" in front of everybody :) And thanks to Eric's vast knowledge of prime eating establishments, we got to eat at a whole bunch of great restaurants that we'll not soon forget.

It all was really exciting and extremely exhausting at the same time, but we're really stoked about all the positive comments we've received from the media, gamers, and the other exhibitors at the show. Actually, just this morning we heard from one such media outlet that has put together their first impressions of The Low Road from GDC: The Game Advocate

We've received a ton of useful feedback from everybody who played our game, and are feverishly working to tweak things and add content before we take it out to demo again at GDX Edmonton on May 7th & 8th -- we invite anybody interested to come say Hi to us at our booth and try out the game!

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Platforms: PC & Mac

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